
Say you want to a web-based multimedia story that blends video, audio, and text content. There's no textbook for this kind of writing. There's not even an industry standard for the best way to do it. Where do you look for advice?
Journalist Paul Grabowicz has an unorthodox idea, urging writers to look towards videogames for guidance on how to reach the webby masses. Check it out:
"[A]t the Online News Association conference last month, the panelists discussed how much text can be included in a game - a topic my students and I have been grappling with in our Remembering 7th Street video game project ... the Using Serious Games to Engage Readers panel cautioned against including long textual entries in games because they tend to turn off game players."
How can a $100 million grant to help poets be so so so controversial? The surreal politics of bringing poetry to the masses is outlined in this New York Times article.
Finally, in WGA strike news, Phil Alden Robinson has a short video about the defining moments in 20th Century screenwriter organization. For a darkly funny look at a 'zine produced during the last writers' strike, the Dead Frog blog has the scoop on Army Man. (Thanks, Papercuts)







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